Pokemon Soccer Fun! no really.

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Blister, a New York City agency, asked me to create a Pokemon flash soccer game for kids.  I jumped at the chance; I love creating games.  For this game I had to build a simple physics engine (actionscript 2.0) with collision detection.  I also used 3d studio max to animate a rolling soccer ball and then controlled it in flash.

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This page contains a single entry by scott published on October 1, 2005 2:38 PM.

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